Triangle density
Open-source generation pipelines often produce dense triangulated output that looks fine in a preview but is heavy in WebGL or Unity.
Inspect triangle count, then decimate or remesh before runtime use.Hunyuan3D workflow
Use Hunyuan 3D, Hunyuan3D-2, Hunyuan3D-3, or a ComfyUI Hunyuan3D pipeline to generate a model, then inspect the exported GLB or OBJ before it reaches your viewer, engine, or marketplace.
Inspection checklist
Open the exported file before it reaches your viewer, game engine, product page, or slicer. The checker helps you catch common model issues early.
Open-source generation pipelines often produce dense triangulated output that looks fine in a preview but is heavy in WebGL or Unity.
Inspect triangle count, then decimate or remesh before runtime use.Multiple material slots create extra draw calls after import.
Bake generated materials into a cleaner atlas when the report shows fragmentation.Large generated textures can dominate download size and GPU memory.
Resize or compress textures before publishing the GLB.Export checks
After you create a Hunyuan3D model, inspect the exported GLB or OBJ before it goes into a viewer, game engine, or marketplace.
Preview the model in a browser viewport
Check export size and geometry budget
Decide whether Blender cleanup is needed
Pipeline cleanup
Generated assets can include high poly counts, separated mesh islands, and materials that need consolidation before use in product viewers or real-time games.
Audit geometry before Unity or Unreal import
Verify scale and bounds for product scenes
Use wireframe mode to spot dense areas
Choose the right local tool
Every route keeps files local in the browser. Pick a focused tool if you already know the format.
No. It is a post-generation inspector. Generate the asset in your Hunyuan3D workflow, then upload the exported GLB or OBJ here for local checks.
Yes. If your ComfyUI pipeline exports GLB, GLTF, OBJ, or STL, you can load the file in the inspector and review geometry, materials, textures, and scale.
No. Inspection runs in the browser, so your generated model stays local during the check.